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Bueller ...

Bueller ...

Bueller ...

You squash yourself down into the pipe and whoosh along through a septic system. (Ew.)

(-3 personal hygiene)

 

On the other side, you find yourself in a familiar-looking classroom. A man at the front of the room drones on...

You sit in a chair in the back of the classroom and listen to him give a lecture on the differences between narratology and ludology. (+5 knowledge)

You have never been so bored in your entire life. (-3 stamina)

Narratology refers to the components of a narrative.

Ludology refers to the mechanics.

How are text-based games similar to, and different from, traditional texts?

Is it more useful to discuss choose-your-own-adventure (IF) texts via a ludological or narratological perspective?

Narratology: Structure = beginning, middle, end

 

Climax?

Rising Action/

Conflict

Falling Action/

Resolution

Climax

Unstable Situation

Stable Situation

Theme / Universal Truth

Narratology & Ludology: Reader engagement

-->"Self-involving fiction" (Robson & Meskin, 2016)

Video games are considered literature as well. They have a subject, theme, characters, setting, journey, conflicts, and have the players engage. Even though reading a book is different than playing a video game, both people are still engaging in participating reading or listening to the text.

-Kiera M

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